The original submission at reddit had several interesting threads including strings ready to paste in Mathematica and attempts to run it in WolframAlpha.
I must admit that this strikes me as rather dull: make the equation complicated enough and you can obtain any shape you'd like. I would far be more impressed by a simple one-line equation that drew this shape.
that first answer is basically pretty basic procedural graphics. There's a whole scene of people using smartly combined simple functions to create pretty and/or realistic shapes.
Check out 'cdak', a 4kb executable realtime animation for a rather impressive example: http://capped.tv/quite_orange-cdak (video) or ftp://ftp.untergrund.net/users/ized/prods/cdak.zip (4kb windows executable)
I saw this posted on Reddit a few days ago. I briefly considered submitting it here, but thought 'This kind of thing belongs on Reddit, not HN.' But what do you know, here it is with 182 points. Oh well.
The "batman" image and icons are under IP protection... I wonder if this equation automatically falls under that umbrella. And what about the particular result of that equation , when graphically rendered. Could I sell T-shirts with that equation's rendering on them?
That trick always seemed incomplete to me because the output only contains part of the formula; it's missing the constant that actually encodes most of the information. Has anyone ever made one where the output contains everything you need?
Yes, I think a "Cartesian" quine would be pretty tough to create, because you're going from a symbolic representation to an inefficient visual representation. Could a more efficient visual representation solve it? One approach might be to output a bitmap that looks like this:
gunzip(########)
where ######## is a bitmap representation of the raw input to gunzip.
"Do you like Batman? Do you like math? My math teacher is REALLY cool" http://www.reddit.com/r/pics/comments/j2qjc/do_you_like_batm...
It's shameful of HardOCP and others not to credit the original submitter.