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Sorry, this was a bit out of context. As the other commenter assumed, it is for replacing/extending the functionality of the phone. For example, I wanted to access the heartrate and other mi band data and it's quite easy with gadgetbridge and my own flutter app.

I tried similar apps before with SwiftUI and the Apple Watch and it was pretty much a disaster (although I have working knowledge of objective C ...). Dart came easy and flutter seems super powerful to me ( I just re-implemented my first very simple ios game in just a day. that's the objective c version https://apps.apple.com/us/app/blanks/id286883373 ). Will publish/open-source the other one, when it's polished.



Does GrapheneOS need its own Flutter embedder, or can Android's be used?

Sorry, I'm not very familiar with GrapheneOS but I'm curious how easy it is to build Flutter apps on different platforms.


It uses Android's. It works like a regular Android smartphone, you enable Developer Mode + USB debugging. Android Studio recognizes the phone and complies /runs your application.


GrapheneOS is just Android without google services (so some libraries etc. might not work). For my purposes good enough.




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