People are not components in an engineered system. When you work with statistics it might appear that way, but people have a way of creating conflict and chaos when least expected. It is a fallacy to think that one need only set up the right societal structures and this problem will magically vanish.
Define 'problem' and why anybody would think the requirement was that it would magically vanish, else society does not count.
Society functions THROUGH conflict and chaos. It's like brownian motion, noise in circuitry: if you're trying to define an ideology where there's no more conflict, the most direct way is to define an enemy and then rally everyone to destroy it. And that is said to work for a thousand years but actually blows up within ten, leaving enormous wreckage and shame.
Better to design the fault-tolerant system that runs through conflict and chaos.
I hope you are not talking about people. We break bones, bump our heads, or lose too much blood and we are out of commission.
What you are talking about is a war-based society, a fault-tolerant system, with lots of redundancy, that runs through conflict and chaos. The last two decades were an experiment in that one.