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The ESP32 has more memory than the PC linked above.

COM executables were 64KB, and EXE could use as much as they wanted from 512 - 640 KB in multiples of 64 KB, minus the MS-DOS resident size.

Naturally stuff like HMA came later into play with MS-DOS 5, which wasn't something that MS-DOS 3.3, again from the PC above, was capable of.

Or if you prefer, I refer to what was possible with 64 - 128 KB on Timex 2068, Spectrum 128 +3A (with CP/M), Commodore 64 with GeOS,...

Which, yes games would be coded in Assembly, there was business stuff being sold and coded in BASIC, Pascal, Forth,...



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