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paoda
on Sept 24, 2021
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RBoy: A Gameboy Emulator in Rust
I can't say much about the use of macros, however there are some SM83-specific patterns you can take advantage of if you decode instructions using octals like what I do in my own gameboy emulator here [1]
[1]
https://git.musuka.dev/paoda/gb/src/branch/main/src/instruct...
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[1] https://git.musuka.dev/paoda/gb/src/branch/main/src/instruct...