I moved from C++ to Go. It made programming enjoyable to me again. With couple of lines of code, huge and well-thought system libraries and very accessible external modules and gomod I can create a working SW fast. No complicated configuratioms, no cmake, no autoconf, no cryptic compiler errors, no operator overload surprises, no slow template mess, no missing debugging symbols. Of course if you work on C++ rendering engine or you have a huge project already written with all the build and dependency workflow done and it is working fine then Go won't help you or solve anything for you. But I am not going to write anything in C++ ever again (except firmware for microcontrollers / Arduino). It was just too frustrating and too complicated. I can imagine most C++ developers still don't know all language features C++ offer because is simply over-complicated!