Features such as RGB lighting/doubleshot keycaps, Bluetooth, and USB are nice, but for me the massive improvements have been retro features from the 1980s (or earlier), such as electromechanical switches, tactile feedback, keybed curve/sculpting, and well-made, swappable keycaps (including ones made from PBT as well as ABS plastic.)
And excepting Apple laptops (I still have the "butterfly" keyboard as well as the trackpad with poor palm rejection.)
My mechanical keyboard allows you to adjust actuation point per key. Never tried this specific feature as it requires installing their software but I do change the global actuation when playing games and coding.
Remember old mice? Remember having ps/2 being stuck to 85 Hz, or when you had to trick windows into clocking usb to 250hz, even 500hz and that 1khz was outright impossible? This Quake player remembers
Features such as RGB lighting/doubleshot keycaps, Bluetooth, and USB are nice, but for me the massive improvements have been retro features from the 1980s (or earlier), such as electromechanical switches, tactile feedback, keybed curve/sculpting, and well-made, swappable keycaps (including ones made from PBT as well as ABS plastic.)
And excepting Apple laptops (I still have the "butterfly" keyboard as well as the trackpad with poor palm rejection.)