Python was the first programming language (outside of ti-basic) that I was able to master, after trying to learn c and java. I learned it to script blender games, which had a very fun little game engine.
Blender's use of python was quite extensive, as a way to quickly retool the program as an animation studio experiences many changing requirements from clients. Fun fact, blender and python both have dutch roots.
I think Python's main acceptance came from it's uses as an embedded scripting language, and as a perl or bash replacement for automating computing tasks. Tools like scons to replace make, or PIL to do image processing were pretty big deals. You would often hear about such and such replacing their complicated patchwork of tooling and manual processes with something more organized built in python.
Blender's use of python was quite extensive, as a way to quickly retool the program as an animation studio experiences many changing requirements from clients. Fun fact, blender and python both have dutch roots.
I think Python's main acceptance came from it's uses as an embedded scripting language, and as a perl or bash replacement for automating computing tasks. Tools like scons to replace make, or PIL to do image processing were pretty big deals. You would often hear about such and such replacing their complicated patchwork of tooling and manual processes with something more organized built in python.