I ran BeOS off and on from the Intel transition to the end, I still regret not joining the party early enough to experience their custom hardware.
I'd say mostly not.
Sure, you can browse the Internet and play music at the same time on any platform today, but a lot has changed.
Much of what was good about BeOS was breaking with the past and starting from zero based on today's desktop needs, a modern take on the Amiga in many ways.
Existing platforms may be able to steal an idea or two, but that's different from being built from the ground up to solve a specific class of problems.
To begin with, absolutely everything was multi-threaded, there was just no way around it.
Fast file system queries that could be stored as shortcuts were nice, still haven't seen that implemented nearly as well elsewhere.
I wrote some software interfacing the system C++ API's and found everything very convenient, clean and tidy compared to any other platform I've programmed.
Fast file system queries that could be stored as shortcuts were nice, still haven't seen that implemented nearly as well elsewhere.
NTFS metadata architecture really inspired by BeFS, or at the least, a fellow traveler.
You can tweak the Windows Explorer (the filesystem UI) to operate on arbitrary metadata. Well, I was able to get an email inbox, where each email message is a text file, just using Explorer the BeOS way, on Windows 2000. It wasn't exactly fast.
I'd say mostly not.
Sure, you can browse the Internet and play music at the same time on any platform today, but a lot has changed.
Much of what was good about BeOS was breaking with the past and starting from zero based on today's desktop needs, a modern take on the Amiga in many ways.
Existing platforms may be able to steal an idea or two, but that's different from being built from the ground up to solve a specific class of problems.
To begin with, absolutely everything was multi-threaded, there was just no way around it.
Fast file system queries that could be stored as shortcuts were nice, still haven't seen that implemented nearly as well elsewhere.
I wrote some software interfacing the system C++ API's and found everything very convenient, clean and tidy compared to any other platform I've programmed.