The source code is really small and quite readable. From the source:
var homeDX=this.homeX-this.x;
var homeDY=this.homeY-this.y;
var homeDistance=Math.sqrt(Math.pow(homeDX,2) + Math.pow(homeDY,2));
var homeForce=homeDistance*0.01;
var homeAngle=Math.atan2(homeDY,homeDX);
It seems it is just using gravitational like force, where a point is attracted to its original position. So I guess it is a more common effect for particles.