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Are you writing from theory, or from personal experience with game app stores? Because IMO, this is mostly a solved problem in practice with Steam, Epic Store, Windows Store etc. That’s partly why those platforms are so popular.


"Because IMO, this is mostly a solved problem in practice with Steam, Epic Store, Windows Store etc."

Erm. Yes, but wasn't your point that indie developers can market directly(without those plattforms) with ease right now?

"WebAssembly only replaces the auto-updater part. The actual value that Steam adds is discovery and trust"

Using webassembler brings in trust. Worried parents do not have to approve installing another unknown app.




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