I mentioned the shift of meaning to "virtual machine" in the post you replied to, please read it more carefully.
Emulation and Simulation are different in some regard: emulation is only imitating some aspect of a thing, while simulation imitates a thing by using (usually physical) models.
I'd argue that wine is a bit of a stretch considering that we're on the third implemention of win32 in Microsoft land as well (DOS/win32s, Win95, NT/Win32k). At that point win32 is a concept already abstracted away from a specific implementation
I totally agree with your main point though that emulation is a broader topic than is generally thought.