Sure, thats why I said "probably".
Anyone who wants the most performance and raw power needs to get to the source.
But most people using WebGPU are probably fine with a framework, that hides all the details. Like threejs did for webGL.
Sure, thats why I said "probably".
Anyone who wants the most performance and raw power needs to get to the source.
But most people using WebGPU are probably fine with a framework, that hides all the details. Like threejs did for webGL.