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jay_kyburz
on March 23, 2022
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Hyper-realistic digital humans in Unity
https://unity.com/case-study/apex
jethack
on March 23, 2022
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If you actually read the case study, there are 0 mentions of Unity. This PDF is about Multiplay (acquired by Unity in 2017) and the backend; the game is on a highly modified Source engine.
jay_kyburz
on March 23, 2022
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Interesting. Thanks for the heads up!
stevefan1999
on March 23, 2022
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yet I got several hours of downtime over the last 6 months, where sometimes server stutters to an unplayable frame rate
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