> you can point to Elden Ring but even then they are introducing "cooperative" mechanics that fundamentally exist as a way to get an "always-online" server system into the picture as a platform for MTX.
What? Co-op/PvP has been a major part of From Software's souls games going back to Demon's Souls in 2009. They can also be played entirely offline if you wish and have zero microtransactions or Denuvo.
What? Co-op/PvP has been a major part of From Software's souls games going back to Demon's Souls in 2009. They can also be played entirely offline if you wish and have zero microtransactions or Denuvo.