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At least with a checking account you may be able to have the transfer reversed.

The idea of buying game credits and trading them in game makes sense, but you would want the game publisher to have root on the ledger so that if there was a hack they could reverse it.



> but you would want the game publisher to have root on the ledger so that if there was a hack they could reverse it.

In other words, you'd want the game publisher to run their game on a centralized database, like MMOs have been doing for decades.


that sounds like a bank




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