I like the style, design and sound effects, but as someone who is not especially great at computer games, and trying this out as a coffee break game, I found it pretty unforgiving:
- it initially took me maybe a minute just to work out that the things on the display were craters, not bases
- having worked out how to find a base, I made several journeys (each a couple of minutes) to get to one, but each time either crashed or landed short. When I landed short I then always crashed in my attempt to shuffle along a bit further.
- I'm not sure exactly which bit counts as the landing zone? initially I was hampered by not realising you have a separate display of the area directly beneath your craft, maybe it's more obvious if you use that.
- I then practiced landing on the starting base for a bit to try to work out the max allowed vertical + horizontal speed. I think maybe the vertical speed is approx max -8 or something, or at least seems pretty forgiving. Meanwhile I think possibly the horizontal speed maybe needs to be exactly 000, and that arrow next to 00 isn't allowed? Ran out of time for further experimentation.
- If you land on the starting pad you get a message congratulating you on landing but I can't work out how to close the message (other than refreshing)
- I then had several more attempts at flying to another base, and crashed several more times, as well as landing short several more times.
- when I eventually landed on another base, nothing happened and I wasn't quite sure what to do next. Did that count as delivery? Do I just keep flying between bases?
I had worried this would be a difficult game. I had a few people try it and they were happy to land at all! But to your point, yes, you cannot really be sliding sideways and land successfully.
The controls will stop thrusting when you reach a horizontal velocity of zero though, so it is easy to "stop".
When you land right in the middle of the landing pad (cross, square, whatever shape) you'll be lowered down to the base.
My best guess is you're not within the landing zone. (Or there's a bug I have not seen.)
There should always be a closing box for the alerts though. If you can take a screen grab and open an "issue" I'll see what I can do.
EDIT: Seeing a bug show up in my code on Firefox. I'll see if I can quickly patch. Looked like I was assuming I would get a value from LOCAL STORAGE. I should have tested by blowing away my storage. See if it works for you now.
OK, so the landing short thing was due to two things
1. I was using Brave, and the voxels for the landing zones seem to be messed up for some reason, with coloured blobs scattered everywhere. I switched to Chrome and the centre is more obvious.
2. As mentioned before, I didn't realise there was a downward facing camera to use.
But the the issue with not being able to close dialog boxes happens for me in both Brave and Chrome. Seems someone else already raised this an issue, same error as me: I looked in the console and found an error, and seems someone else has already raised the same issue: https://github.com/EngineersNeedArt/Mooncraft2000/issues/1
Also looks like there's already a commit that might fix it.
Having played older Lunar Lander type programs, I found this very forgiving. It autocorrects yaw for you and you can have a significant vertical speed before crashing. It did take me a minute to figure out the crosses were bases though.
- it initially took me maybe a minute just to work out that the things on the display were craters, not bases
- having worked out how to find a base, I made several journeys (each a couple of minutes) to get to one, but each time either crashed or landed short. When I landed short I then always crashed in my attempt to shuffle along a bit further.
- I'm not sure exactly which bit counts as the landing zone? initially I was hampered by not realising you have a separate display of the area directly beneath your craft, maybe it's more obvious if you use that.
- I then practiced landing on the starting base for a bit to try to work out the max allowed vertical + horizontal speed. I think maybe the vertical speed is approx max -8 or something, or at least seems pretty forgiving. Meanwhile I think possibly the horizontal speed maybe needs to be exactly 000, and that arrow next to 00 isn't allowed? Ran out of time for further experimentation.
- If you land on the starting pad you get a message congratulating you on landing but I can't work out how to close the message (other than refreshing)
- I then had several more attempts at flying to another base, and crashed several more times, as well as landing short several more times.
- when I eventually landed on another base, nothing happened and I wasn't quite sure what to do next. Did that count as delivery? Do I just keep flying between bases?