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Do you believe in the idea of emotional damages?

Because losing a save can be an emotional event with feelings of loss higher than loss of physical goods depending on what was in it.

I'd expect even long heavily customizable RPGs to top out at 150 hours of actual feelings of lost progress, but that's still a considerable sum. I don't think courts would want to try valuing that though due to how such a precedent could be abused.



If you tried to argue emotional damages over a lost save game in terms of compensation I'd say you were proceeding pro se at that point, because no lawyer is going to risk the court sanctions and harm to their professional reputation.




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