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tigsource is probably the biggest amateur gamedev community, open source or not.

https://forums.tigsource.com/

There is also Game jams; events where you have to make a game alone or as a team in a limited time. A few successful commercial games come from these jams. The biggest jams organize meetup places all around the world, usually at colleges or cybercafés. (i don't know how it is now with the covid thing).

Itch.io maintains a calendar with all jams: https://itch.io/jams

edit:

notch minecraft post on tigsource: https://forums.tigsource.com/index.php?topic=6273.0



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