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Dungeon Crawl Stone Soup and Cataclysm: Dark Days Ahead — the absolute best roguelikes around.

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The first has a very focused philosophy of removing all tedious and spoilery game mechanics, optimal strategies and no-brainers from the game. Some hate that, I love it. DCSS is the anti-Nethack. You can play online on your browser, with graphical tiles, spectators and even information bots for all your queries.

https://crawl.develz.org/

The second has an extremely passionate and vibrant community of contributors, and they're adding everything and the kitchen sink. Blink and a whole subsystem will have been merged into master. I reckon CDDA will be the first universe-scale quantum simulator, a couple years before the entire humanity will transfer its consciousness inside a Dwarf Fortress world.

https://cataclysmdda.org/



CDDA is certainly a much more enjoyable game than Dwarf Fortress, but I have to admire the audacity of something that attempts to simulate thousands of years of history in a world, which you can step into any time, alongside the social structures of entire civilisations. Perhaps the only thing more amazing than DF's scope is the fact that it exists.


I loved playing CDDA in ASCII mode, but Dwarf Fortress is absolutely impenetrable to me, so I never had the chance to dive in properly. I'm waiting for the graphical version to be released, the screenshots I've seen of the new UI are incredible, I can't wait to buy it when it's out.

https://store.steampowered.com/app/975370/Dwarf_Fortress/


Best is subjective. Slashem it's good if you need the anti-DCCS ;).

Just try playing it as a Doppleganger Monk.




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