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And even before that we had services like Kali which would emulate a local network but over the internet for LAN only games. I remember using it to play MechWarrior 2.. poorly, the networking code was never designed to handle large latencies that you would get over modem.



Yep, Kali.

I remember using Kali to play Warcraft. It was tunnelling IPX over TCP/IP, on 28.8k dialup.

It was an amazingly good UX.




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