But it's a very expensive and not-very-scalable method of rendering things, certainly not a replacement for meshes of triangles.
[1] https://github.com/wwwtyro/sdf-csg
Going to take a few minutes to scope out what a port would take...
[1] https://github.com/TheFuseLab/VL.Fuse
[2] https://www.thefuselab.io
[3] https://www.stride3d.net
But it's a very expensive and not-very-scalable method of rendering things, certainly not a replacement for meshes of triangles.