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Started a small project with rust and serde(toml config). Having static checking of config an its parsing felt really good.


We started just writing configs in typescript which has the benefit of static checking in your editor with suggestions/underlines. Could likely do the same in rust.


I'm afraid by typescript "typesystem" even more so than rust borrows/lifetime. It's so versatile and stringy .. that said it's still good to have some.


What I'm proposing is rather than have Rust validate yaml/toml files, just write the actual config itself in Rust so that your editor can verify/show issues before running. Unless you require ability to edit configs without recompile.




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