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> WebGPU is only available for developers, locked behind a browser flag.

This isn't strictly true. There's an origin trial that enables you to use WebGPU in Chrome stable without flipping any flags, and even ship demos to real users today, on any supported platform. That's currently only Chrome on Windows and macOS, but more platforms are in progress.



Yeah, and it's still behind an explicitly labelled "Unsafe WebGPU" flag. Description has this warning:

> Warning: As GPU sandboxing isn't implemented yet for the WebGPU API, it is possible to read GPU data for other processes.

Their own wording says it's unsafe, and possible to read GPU data from other processes, but can run from a site that has the origin trial enabled.

Is that really the case? Or should they change their wording?




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