> WebGPU is only available for developers, locked behind a browser flag.
This isn't strictly true. There's an origin trial that enables you to use WebGPU in Chrome stable without flipping any flags, and even ship demos to real users today, on any supported platform. That's currently only Chrome on Windows and macOS, but more platforms are in progress.
This isn't strictly true. There's an origin trial that enables you to use WebGPU in Chrome stable without flipping any flags, and even ship demos to real users today, on any supported platform. That's currently only Chrome on Windows and macOS, but more platforms are in progress.