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Note that they remastered the game in 2012 as "Doom 3: BFG Edition", and that included the ability to use the flashlight while holding weapons.

I think Doom (2016) and Doom Eternal are far more successful as Doom games than Doom 3. Like the original 90s games, they're fast-paced, with wide-open combat areas and hordes of enemies on screen at the same time. The technical choices they made with id Tech 4 meant that a game like that wasn't really possible with the hardware available in 2004.

Maybe they just shouldn't have called it Doom? But its design as a slow-paced horror game, what with all the tedious monster closets, doesn't compare well to Resident Evil 4, which came out only a few months later.



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