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Doom 3’s flashlight also took away one element from the original: a dark room was a place you really didn’t want to enter, but had to in order to progress.

I think it was E1M3 or something that had a large room whose lighting slowly pulsed at about half a hertz. With about 15 demons, that room was fucking unpleasant. In Doom 3, you’d just whip out your flashlight — no biggie.



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