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A primer on Bezier curves (nihongoresources.com)
161 points by petsos on Dec 2, 2011 | hide | past | favorite | 8 comments


Bah! How's about all the spline types, broken down into immediate-to-use code, with easy to understand explainers showing how they are all related?

http://www.cubic.org/docs/hermite.htm


Wow, this is amazing! Much more detailed than my own interactive Bézier curves demo:

http://www.jasondavies.com/animated-bezier/


A lot of material about Bézier curves here: http://www.tinaja.com/cubic01.asp


All well and nice, but it doesn't explain how to actually DRAW something! I used to write a lot of text in Latex, and used metapost/tikz/pgf to draw box and arrows diagrams. Drawing straight lines was OK, but trying to make nice curved arrows going around nodes was a PITA and based mostly on experimenting. I knew where to find the math behind Bezier curves, but it was (and still is!) mostly useless from the perspective of a "end-user" not using a GUI.


wow, more than i was expecting.

Some of the figures take longer to load than desired, but the presentation is really nice.


I'm currently in a curves & splines course, this will make excellent review material right before the final in a couple weeks. Thanks! (As well as to all the other commenters here sharing other resources.)


And here I thought the site was only about the Japanese language. That's a nice tutorial.

The main site has a lot of information on studying Japanese for those who are into that sort of thing, BTW.


I use bezier curves to animate these tentacles: http://www.youtube.com/watch?v=RMwJXP8EOU4




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