4.26 and 4.27 still use physx by default, and their chaos version is basically unusable[1] (because of bugs and performance). There is a 4.27-chaos branch which is more updated (maybe the same version as Ue5 chaos?) but I don't know how usable it is.
But yes the future for UE is chaos.
[1] to be fair fortnite used it, but clearly they optimized and fixed only the subset of features that fortnite uses.
But yes the future for UE is chaos.
[1] to be fair fortnite used it, but clearly they optimized and fixed only the subset of features that fortnite uses.