I don’t think split screen has anything to do with it unless you are talking about consoles.
The biggest factor was companies removing LAN play as an option from games. Forcing you to be always online and not allowing you to run a local server.
When you can play an offline LAN game you can also use pirated copies or reuse cd keys, which was always necessary to get everyone up and running.
The biggest factor was companies removing LAN play as an option from games. Forcing you to be always online and not allowing you to run a local server.
When you can play an offline LAN game you can also use pirated copies or reuse cd keys, which was always necessary to get everyone up and running.