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I wonder what they used for Witcher 1 (sorry not really 90s but awesome intro)


I'm guessing it's this one? https://player.vimeo.com/video/14483640?autoplay=1

Produced by a Polish studio that seems to have done a ton of video game cinematics, not just for The Witcher.

Can't find any specifics from their website, but browsing job listings (https://platige.com/careers/) usually give an indication of what kind of tools they're using. Seems to be these as of today:

- Nuke

- Maya

- 3DS Max

- Unreal Engine

- Houdini

- ZBrush

Maya and Houdini is mentioned in a lot of them, but the cinematic doesn't have a lot of general VFX/destruction and such, so my guess is that they mostly used just Maya, rendered with Arnold and composited with Nuke. It's a very popular setup in the VFX industry and particularly at that time, before Unreal Engine was as useful as it is today.




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