If you're doing a drawing app, then 120fps helps you keep the stroke close to the stylus. Even then it may lag a bit because of a few frames of GPU latency and you have to do predictive stroke points and then adjust your stroke later. See https://developer.apple.com/documentation/uikit/touches_pres...
Similarly, if you're dragging something around with your finger, 120fps keeps that thing closer to the finger. Just improves the UX.
Similarly, if you're dragging something around with your finger, 120fps keeps that thing closer to the finger. Just improves the UX.