> and the massive online communities extending them.
As I said, the most addicting draw is the social component surrounding the games. The co-operative/team-based format means there's a baseline level of coordination in the background.
Something can be said about competition itself, but games that are by design 1-vs-1 are nowhere near as popular. As goes for actual sports.
As I said, the most addicting draw is the social component surrounding the games. The co-operative/team-based format means there's a baseline level of coordination in the background.
Something can be said about competition itself, but games that are by design 1-vs-1 are nowhere near as popular. As goes for actual sports.