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>>That could mean scrapping the project because it's unpopular, but could also mean narrowing the focus to the smaller population that really does want what you're selling.

... or, keep improving the product to the point where most people actually find it useful, which is obviously an option for Microsoft, with cash reserves to fund centuries of development. Find out what the downsides are, and fix them, or offer actually compelling benefits.

Heck, I'm very hard-set against it, but I just heard about Apple starting to offer savings accts with 4.5% interest. If MS started paying that much, with trustworthy security and no upper limit, I might sign up (i.e., if you pay me enough, I might also accept your other parts of the offer).

It must be damn valuable for MS to have us have accounts, and if so, they could actually afford to provide better returns than banks, because the return to MS would be [banking profit] + [network profit].



> or, keep improving the product to the point where most people actually find it useful

Some product ideas can't be made desirable and useful no matter how much improvement they get.


Desirable to who ? Windows 11 users are the product not the _customer_

You, a windows 11 licensee, are a captive market for microsoft to sell your eyeballs to advertisers.

"I am going to sell clicks to advertisers and the cost of customer acquisition is negative $10 per customer -- they pay us to get advertised to!"


True, but you start paying enough, and you'll get bigger and bigger populations who find it an acceptable bargain.

You'll also always have some who see through it.




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