The recompression/decompression logic could (and I would argue, should) be packaged separately for distribution platform instead of being embedded as part of the game's logic. In the case of using Steam, it would be no different than how it shows separation of time spent downloading vs time spent installing.
This allows it to be ran automatically after download without having the user need to launch the game.
This allows it to be ran automatically after download without having the user need to launch the game.