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>No Man's Sky

7-years old game.

>Subnautica

5-years old game.

>Parallels and Crossover

Paid emulation, but not as slick of Steam's Proton (which one could get for no extra cost). Linux currently has better gaming support than Mac.

Gaming on Mac is not "completely dead", but it's basically getting leftovers. That's ok for many people, but it will negatively affect the fortunes of "Vision Pro".



Are older games somehow inferior?

Factorio (it has native Mx support)?

What is more important is the average hours people play given game, not the release date.


>Are older games somehow inferior?

No, but imagine getting DOOM in 1999 instead of 1993.

As I was saying, Mac gaming is basically leftovers. Which isn't terrible, but means the Vision Pro probably isn't very good for games (raw performance is fine, but devs won't build for it).


Some other things mentioned at WWDC besides Vision Pro: The new macOS is getting a "game mode" for better performance during gaming (even though it's already pretty good!) and they're making porting to mac easier too. Oh, and Hideo Kojima was one of the presenters and talked about bringing his stuff to mac. Apple is clearly starting to court gamedevs and gamers, and I'd be willing to bet that what we've seen so far is just a start. Apple doesn't usually half-ass things.




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