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> stipulate it in writing ... proper contract

When it's just me and some apps, I'm writing the background track in an evening after coding the game earlier in the day. If I bring someone else in, now I'm writing contracts (something I'm completely unprepared to do correctly myself, as a non-lawyer). It's too big of a jump for a one-day zero-budget hobby game that isn't very good and only my friends will play. Not when I can quickly cook up something myself using readily available tools.

For a more serious project with a budget, absolutely you find a professional producer, just like you get professional coders and artists. But this isn't that.



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