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Somehow, I lost all my TI 99/4A program cassette tapes and sketches, all materials for the D&D modules I wrote (including a hand-drawn 3D map, inspired by one of the TSR Basic modules), my tabletop RPG game inspired by Car Wars (but you played it on a real map of Portland, USD was the currency, and you could buy your base cars from the exotics ads in the backs of real car magazines, before upgrading with sci-fi/mil equipment using the character sheets), circuit schematics, mechanical and other design sketches, and most of the artifacts from various poorly-conceived child/teen businesses.

I do still have much of my MS-DOS code (including a pre-Web online retail system that I uncreatively named Modem Shopper), but less desire to run any of that.

When I think about what I'd like to work on if I ever hit a startup jackpot or a decade+ as FAANG Staff+, I personally think not about reviving old projects, but doing new things with the influence of past experience. For example, I'd learn more about open hardware, and build more-trustworthy personal computer devices than available today. There's also particular kinds of software that I want to rewrite with a different mindset than dominates recently, to try to show that security updates don't have to be a routine and frequent occurrence.

(Preferably while living within sight and earshot of blue water, like that other HN post today. :)



“I think if you do something and it turns out pretty good, then you should go do something else wonderful, not dwell on it for too long. Just figure out what’s next.”


I imagine that's a Steve Jobs quote, but imagine Apple announcing:

"We'd like to thank our loyal Mac/iPad/iPhone/Apple watch/Apple TV customers for supporting us in our Incredible Journey.

We look forward to working with all of you as we switch our focus entirely to Vision Pro and the exciting new world of Spatial Computing!"

Though with certain other companies (Google), I don't think anyone is surprised when something is canceled...

And come to think of it, there actually were a lot of Spatial Computing sessions at WWDC...


Apple seems to have made a lot of good choices, of when and how to build on something good, and when to try something more new.




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