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Oh, I know about the emulation layers of early computers! But I'd assume those programs rarely required frame-perfect input unlike video-games. Wouldn't that be too wasteful and needlessly limit the playerbase?

Edit: after reading through wikipedia, I think maybe a VM wouldn't be that wasteful, since the game is very simple mechanically.



Consoles (and arcades) back then had far better graphical performance than computers. So good computer games didn't have frame perfect inputs at all ... Or at least, not good games (bad games like TMNT for PC / DOS did exist but we're horribly buggy and broken)

Computer games had explosive inputs available, like Civilization or needed the use of a mouse.

Not so much action / frame perfect stuff. Not until a bit later anyway. Eventually computers were fast enough for arcade ports but computer games just didn't really target that action niche.

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The 'computers' with good graphics were like Amiga, not x86 based DOS with mode 13h graphics. So it was all the fallen / failed computers that had the decent action games IIRC.




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