The base engine is from 2003, and likely haven't been updated since.
There's nothing wrong with that, since software does last far longer than hardware does. But the limitation shows (i.e. limited to 1080p, limited calculation logic to support hardware spec of the time).
I wonder if there's any scale first city building games that picks up that niche since.
There's nothing wrong with that, since software does last far longer than hardware does. But the limitation shows (i.e. limited to 1080p, limited calculation logic to support hardware spec of the time).
I wonder if there's any scale first city building games that picks up that niche since.