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> I think that’s mostly because you are doing something physical (interesting) but nobody else is allowed to participate. Which can feel kinda rude.

That's a good point but it's just a limitation with current-gen tech. There's already headsets that can 'see' other players and incorporate them into the experience. Like the HTC Vive Focus 3. This is why those are used a lot for interactive experiences at trade shows etc. They are much more suitable than an Oculus Quest.

Sharing on an external screen (on a quest you can easily stream the output to any chromecast) is something I also do when I'm giving demonstrations.



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