Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Many gamedevs actually stopped building a specific Linux binary because the Proton compatibility version was so much faster and required almost zero effort from them =)


If 1% of your users generate 30% of your bug reports it makes sense to outsource the job to valve.


~6% of users, 38% of bug reports, and:

> says that very few of those bugs were specific to Linux, being clear that "This 5.8% of players found 38% of all the bugs that affected everyone."

You're welcome.

[0] https://old.reddit.com/r/gamedev/comments/qeqn3b/despite_hav...


That is super interesting. Thanks for sharing! :) Turns out releasing a Linux version can probably, for small studios, substitute and/or support a QA team.


Not if most of those reported bugs alos affect the remaining users but were not reported.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: