High latency is not the same thing as low throughput.
It is wild how many people do not understand this.
Latency can inform throughput if your windows do not scale. But the whole reason we have window scaling schemes is to optimize throughput in the face of latency.
With regards to remote server performance - yeah - CDN's exist for this reason. I may not saturate my gigabit connection while downloading game patches, but I get close enough. I have also had the experience on a different ISP of having spent more time downloading and installing updates than I ever did playing my PlayStation.
High latency means low throughout in the beginning in addition to the latency itself, and for most things on the web by the time the window is scaled up the request is already done. Sure, if you download 100GB games every day or have other special needs like torrenting <s>pirated movies</s> Linux ISOs all day, 10GbE (which also requires expensive equipment) helps, but for 99.9% of people, once you hit 1Gbps, latency is what affects your Internet experience the most, bandwidth is hardly ever an issue.
It is wild how many people do not understand this.
Latency can inform throughput if your windows do not scale. But the whole reason we have window scaling schemes is to optimize throughput in the face of latency.
With regards to remote server performance - yeah - CDN's exist for this reason. I may not saturate my gigabit connection while downloading game patches, but I get close enough. I have also had the experience on a different ISP of having spent more time downloading and installing updates than I ever did playing my PlayStation.