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Valve already had Wine on Linux to work with. Although we have Wine on Mac now, it is a subpar experience. Aside from that, Vulkan on MacOS never received official support from Apple

I would say Valve stand on the shoulder of giants with Wine and Vulkan, they just had tl connect the dots between the two.

If Apple itself would respect its gamer users it could spend sometime on these open projects, but knowing Apple, if they do anything it would be on a closed-source vendor lock-in style



None of that explains why the Steam client on Mac is so terrible and has been for a very long time.

Games have their own issues (you mentioned some). But the client is inexcusable.


What's so bad about it?

It used to be dog slow and horribly buggy but recently it's been quite fine. More and more games run native as well.




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