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For me it is supported better on Linux than on Windows because my GPU (RX 5700 XT) does not actually have HW raytracing but Mesa has a software fallback for it :-P. If nothing else i was able to see what the fuss was all about[0][1][2].

Though, well, performance was a tiny bit lacking as you can see (i actually had to modify the Quake RTX code to let me use lower resolution scale than the official binary allowed :-P).

[0] https://i.imgur.com/3XNakAs.png

[1] https://i.imgur.com/AKJInNg.png

[2] https://i.imgur.com/faagg2Q.png



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