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> In fact there's an entire class of applications that are extremely snappy and keyboard driven, by their very nature: games.

The only real difference in consideration is load-time. Gamers seem to be more patient than what I am with app load times.



Load time tolerance is proportional to session length and focus required. People put up with GTA V Online taking tens of minutes to load the "micro"transaction store contents [1] because when they sit down to play online they are going to spend a couple hours in near 100% focus.

Compare with a mobile game, even a 3D one, where sessions are usually in the tens of minutes themselves, a lot more effort is spent optimising load times and it can be a competitive advantage.

[1]: https://nee.lv/2021/02/28/How-I-cut-GTA-Online-loading-times...


Lagrange cold-starts in roughly a second on my M1 Mac. That's roughly the same as Terminal.app on the same hardware.

Games tend to take a lot of time to start up because they need to preload heavyweight data, such as textures, models, maps, sounds, video. You don't need any of that in a desktop application.




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