Apple costumers get by with Apple's risible video game offerings, which still compromises mostly of waiting lounge pasttime shovelware and glorified slot machines, by buying computers from other manufacters (Microsoft, Nintendo, Sony, Windows/Linux PCs, Steam, etc.)
Maybe of casual and gacha games. Unless iDevice users want to miss out on the highest selling [1] and highest rated [2] AAA games their only option is directing money to other companies.
The vast majority of mobile games are not really substitutes for PC games the way e.g. console games are, except in the super broad "Netflix: Our biggest competitor is video games because customers only have so much time" way.