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Rendering is done via SVG (and a bit buggy), the stroke thickness is calculated via perfect-freehand (by Steve Ruiz, the guy behind tldraw)


> the stroke thickness is calculated via perfect-freehand

thank you! yeah I noticed the bugginess, the thing seems to be lagging behind my actual cursor because it tries to smooth things out to within a few % of the brush's radius. kind of distracting, but tolerable.




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