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Factorio is perhaps the best tangible example of why infrastructure matters, is very hard to correctly plan, difficult to scale without shutting everything down, and yet seems deceptively easy.


And yet there are so many ways to enjoy it without minmaxing to X spm. Try e.g. to beat the game without using belts (hint: use train cars), surviving the longest in a cranked-up deathworld, beating a 9-tall ribbon world (rocket silo is 9x9), and that's before you even add any mods.


Oh, for sure - I love the game. Haven’t had a lot of time to play it recently, but it’s delightful.

Except for when you realize far too late that you made some critical mistake much earlier, and will now have to refactor en masse. That’s less fun. Easier with a swarm of bots, but still less fun.




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