And especially: https://archive.org/details/byte-magazine-1980-07/page/n57/m...
That Byte article is about implementing practical heuristics to create a human like player as opposed to completely exhaustive play which was most definitely impossible on early 80s machines.
I happened to implement a version myself at https://luduxia.com/reversi/
And especially: https://archive.org/details/byte-magazine-1980-07/page/n57/m...
That Byte article is about implementing practical heuristics to create a human like player as opposed to completely exhaustive play which was most definitely impossible on early 80s machines.
I happened to implement a version myself at https://luduxia.com/reversi/