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I'm the organizer of the YAY UK competition, and so glad Euan's work has got such wide recognition!

The completion is judged by professionals from UK Animation & VFX Studios (including ILM) and we were all blown away by the quality of the entrants - Blender and Ian Hubert are doing amazing things for the next generation of talent!

I thought people would like to hear Euan's description he entered as part of the competition submission:

"I used Blender for the animation and Davinci Resolve for the colour grading (I also used the Film Convert plugin), all animations were rigged and keyframed by me with exception of the people walking in the first shot (those were from mixamo). The TV and advertisment footage were from previous projects.

The humans in the first and second shots are free photoscans I downloaded online and then rigged, there are a few small mechanical parts that were included in a library that I used, but the majority of them are mine.

I used Quixel megascans for some of the rubbish seen at the bottom of the second shot.

Most textures are photos sourced from textures.com or taken by me in real life, but have been modified by me to include procedural grime and dirt buildup in crevasses.

Some sound effects were from purchased sound libraries or found online copyright free. The rest I recorded myself. "



Roughly how many hours did Euan spend to complete this piece of work?


Hey mate! The animation look doooope, if any of the young animators are interested in the gaming industry and need someone to ask questions from(That isn't trying to hire them or get them to sign up for a course)

I always have spots open for students and indies at my consultancy: https://www.the-lovelace-gang.tech/


They are also very welcome to join Access:VFX's free mentoring programme on Prospela for career advice and insider insights from real employees.

We work with @tombox and the other sponsors of this award and are looking for VFX / gaming mentors too :)

https://initiatives.prospela.com/access-vfx


This is amazing, I'm an amateur blender user and I can see how much work/time went into this. The other entries are excellent also and shouldn't be overlooked by anyone checking out this post.


that really is an unbelivable achievement. It's complete in so many ways


What kind of hardware is needed to render something like this?


And then there is Sheep It Render Farm. You donate render power when you don’t need your PC. Earn points for that. Then consume those point when you utilize 20++ parallel render pipelines from other peoples PCs when you want to render your stuff.

https://www.sheepit-renderfarm.com/home


A mid-tier GPU is more than enough if you're willing to wait a bit more on render times. You can always optimize the scene to lower rendering times. This video is 1800 frames. Depending whether it was rendered with Eevee or Cycles, it can take anywhere from a few hours up to a day or more to render the whole animation by using a single mid-high end GPU like a 3060 or 3070.


How is the water dripping on the window animated?




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